Remove 10x Mobs (Ect.)

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Eternal
It’s really quite annoying to have mobs all merged into 1, I see the point, to prevent lag, but also this may have been implemented before the world size decrease. The HP of the 10x mobs is messing up my grinders and really sucks. Also I find it kind of annoying if you wanted to breed some sheep and they are all merged into a mega 27622x sheep XD. Just wondering what you all think about this.
Posted Mar 21, 18 · OP
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Blue has implemented a change so all the mobs in a stack all die at once!

Thanks for your suggestion!
Posted Mar 22, 18
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If we can get some more opinons on this, I'd be willing to remove the Mob Stacking feature completely.
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Posted Apr 5, 18
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God
I would prefer to have mob stacking removed as well.

I too have noticed that stacking breaks grinders. My guardian farm does not function properly because of it. You're able to kill the first mob, but not the others in the stack.

Also, it seems to disable mob cramming. I don't know if that's just disabled on the server or if it's because of the stacking mobs, but I feel that could be a major concern for lag.
Posted Apr 6, 18
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Mob Stacking has been disabled. Locked~
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Posted Apr 13, 18
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